1
0

reorganize files and bring code inline with current master

Conflicts:
	lib/simple_config.py
This commit is contained in:
akshayaurora
2014-06-05 06:12:29 +05:30
committed by ThomasV
parent 9938316400
commit c121c1aa4e
67 changed files with 5360 additions and 2408 deletions

View File

@@ -0,0 +1,99 @@
# eggs
*.egg-info
# unit test
unittest/*
# python config
config/makesetup
# unused pygame files
pygame/_camera_*
pygame/camera.pyo
pygame/*.html
pygame/*.bmp
pygame/*.svg
pygame/cdrom.so
pygame/pygame_icon.icns
pygame/LGPL
pygame/threads/Py25Queue.pyo
pygame/*.ttf
pygame/mac*
pygame/_numpy*
pygame/sndarray.pyo
pygame/surfarray.pyo
pygame/_arraysurfarray.pyo
# unused kivy files (platform specific)
kivy/input/providers/wm_*
kivy/input/providers/mactouch*
kivy/input/providers/probesysfs*
kivy/input/providers/mtdev*
kivy/input/providers/hidinput*
kivy/core/camera/camera_videocapture*
kivy/core/spelling/*osx*
kivy/core/video/video_pyglet*
# unused encodings
lib-dynload/*codec*
encodings/cp*.pyo
encodings/tis*
encodings/shift*
encodings/bz2*
encodings/iso*
encodings/undefined*
encodings/johab*
encodings/p*
encodings/m*
encodings/euc*
encodings/k*
encodings/unicode_internal*
encodings/quo*
encodings/gb*
encodings/big5*
encodings/hp*
encodings/hz*
# unused python modules
bsddb/*
wsgiref/*
hotshot/*
pydoc_data/*
tty.pyo
anydbm.pyo
nturl2path.pyo
LICENCE.txt
macurl2path.pyo
dummy_threading.pyo
audiodev.pyo
antigravity.pyo
dumbdbm.pyo
sndhdr.pyo
__phello__.foo.pyo
sunaudio.pyo
os2emxpath.pyo
multiprocessing/dummy*
# unused binaries python modules
lib-dynload/termios.so
lib-dynload/_lsprof.so
lib-dynload/*audioop.so
#lib-dynload/mmap.so
lib-dynload/_hotshot.so
lib-dynload/_csv.so
lib-dynload/future_builtins.so
lib-dynload/_heapq.so
lib-dynload/_json.so
lib-dynload/grp.so
lib-dynload/resource.so
lib-dynload/pyexpat.so
# odd files
plat-linux3/regen
#>sqlite3
# conditionnal include depending if some recipes are included or not.
sqlite3/*
lib-dynload/_sqlite3.so
#<sqlite3

View File

@@ -0,0 +1,172 @@
[app]
# (str) Title of your application
title = Electrum
# (str) Package name
package.name = electrum
# (str) Package domain (needed for android/ios packaging)
package.domain = org.sierra3d
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas,ttf,*,txt, gif
# (list) Source files to exclude (let empty to not exclude anything)
source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs =
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
#version.regex = __version__ = '(.*)'
#version.filename = %(source.dir)s/main.py
# (str) Application versioning (method 2)
version = 1.9.7
# (list) Application requirements
requirements = pil, qrcode, ecdsa, pbkdf2, pyopenssl, plyer==master, kivy==master
# (str) Presplash of the application
presplash.filename = %(source.dir)s/gui/kivy/theming/splash.png
# (str) Icon of the application
icon.filename = %(source.dir)s/icons/electrum_android_launcher_icon.png
# (str) Supported orientation (one of landscape, portrait or all)
orientation = portrait
# (bool) Indicate if the application should be fullscreen or not
fullscreen = False
#
# Android specific
#
# (list) Permissions
android.permissions = INTERNET, WRITE_EXTERNAL_STORAGE, READ_EXTERNAL_STORAGE , CAMERA, NFC
# (int) Android API to use
#android.api = 14
# (int) Minimum API required (8 = Android 2.2 devices)
#android.minapi = 8
# (int) Android SDK version to use
#android.sdk = 21
# (str) Android NDK version to use
#android.ndk = 9
# (bool) Use --private data storage (True) or --dir public storage (False)
android.private_storage = False
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
android.add_jars = lib/android/zbar.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (str) python-for-android branch to use, if not master, useful to try
# not yet merged features.
android.branch = master
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (list) Android additionnal libraries to copy into libs/armeabi
android.add_libs_armeabi = lib/android/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
#
# iOS specific
#
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
# [app]
# source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
# [app:source.exclude_patterns]
# license
# data/audio/*.wav
# data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
# [app@demo]
# title = My Application (demo)
#
# [app:source.exclude_patterns@demo]
# images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
# buildozer --profile demo android debug