mac build: re-add note about needing full Xcode...
Turns out the Xcode CLI tools are still not enough, and we need full Xcode :(
This is only for notarization; as `altool` (which we need there) is only part
of full Xcode. So we need to download 8 gigs just for that single script...
related c1dbcab9bb
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@@ -31,7 +31,25 @@ We currently build the release binaries on macOS 10.14.6, and these seem to run
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Before starting, make sure that the Xcode command line tools are installed (e.g. you have `git`).
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Before starting, make sure that the Xcode command line tools are installed (e.g. you have `git`).
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#### Build Electrum
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#### 1. Get Xcode
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Notarizing the application requires full Xcode
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(not just command line tools as that is missing `altool`).
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Get it from [here](https://developer.apple.com/download/more/).
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Unfortunately, you need an "Apple ID" account.
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(note: the last Xcode that runs on macOS 10.14.6 is Xcode 11.3.1)
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After downloading, uncompress it.
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Make sure it is the "selected" xcode (e.g.):
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sudo xcode-select -s $HOME/Downloads/Xcode.app/Contents/Developer/
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#### 2. Build Electrum
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cd electrum
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cd electrum
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./contrib/osx/make_osx
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./contrib/osx/make_osx
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