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Rework MyTreeWidget editing

Gets rid of need for EditableItem class.
New callback on_permit_edit to permit widgets to refuse editing.
Restores popup menu on activating a non-editable column behaviour.
This commit is contained in:
Neil Booth
2015-09-09 07:38:54 +09:00
parent c481e61417
commit 544b829f6e
3 changed files with 72 additions and 49 deletions

View File

@@ -283,19 +283,9 @@ def filename_field(parent, config, defaultname, select_msg):
return vbox, filename_e, b1
class EditableItem(QTreeWidgetItem):
def __init__(self, columns):
QTreeWidgetItem.__init__(self, columns)
self.setFlags(self.flags() | Qt.ItemIsEditable)
class EditableItemDelegate(QStyledItemDelegate):
class ElectrumItemDelegate(QStyledItemDelegate):
def createEditor(self, parent, option, index):
if index.column() not in self.parent().editable_columns:
return None
self.parent().editing = (self.parent().currentItem(),
index.column(),
unicode(index.data().toString()))
return QStyledItemDelegate.createEditor(self, parent, option, index)
return self.parent().createEditor(parent, option, index)
class MyTreeWidget(QTreeWidget):
@@ -305,23 +295,20 @@ class MyTreeWidget(QTreeWidget):
self.parent = parent
self.stretch_column = stretch_column
self.setContextMenuPolicy(Qt.CustomContextMenu)
self.itemActivated.connect(self.on_activated)
self.customContextMenuRequested.connect(create_menu)
self.setUniformRowHeights(True)
# extend the syntax for consistency
self.addChild = self.addTopLevelItem
self.insertChild = self.insertTopLevelItem
# Control which columns are editable
self.editing = (None, None, None)
self.editor = None
if editable_columns is None:
editable_columns = [stretch_column]
self.editable_columns = editable_columns
self.setEditTriggers(QAbstractItemView.DoubleClicked |
QAbstractItemView.EditKeyPressed)
self.setItemDelegate(EditableItemDelegate(self))
self.itemChanged.connect(self.item_changed)
self.setItemDelegate(ElectrumItemDelegate(self))
self.itemActivated.connect(self.on_activated)
self.update_headers(headers)
self.setSortingEnabled(True)
def update_headers(self, headers):
self.setColumnCount(len(headers))
@@ -331,26 +318,61 @@ class MyTreeWidget(QTreeWidget):
sm = QHeaderView.Stretch if col == self.stretch_column else QHeaderView.ResizeToContents
self.header().setResizeMode(col, sm)
def on_activated(self, item):
if not item:
return
for i in range(0,self.viewport().height()/5):
if self.itemAt(QPoint(0,i*5)) == item:
break
def editItem(self, item, column):
if column in self.editable_columns:
self.editing_itemcol = (item, column, unicode(item.text(column)))
# Calling setFlags causes on_changed events for some reason
item.setFlags(item.flags() | Qt.ItemIsEditable)
QTreeWidget.editItem(self, item, column)
item.setFlags(item.flags() & ~Qt.ItemIsEditable)
def keyPressEvent(self, event):
if event.key() == Qt.Key_F2:
self.on_activated(self.currentItem(), self.currentColumn())
else:
return
for j in range(0,30):
if self.itemAt(QPoint(0,i*5 + j)) != item:
break
self.emit(SIGNAL('customContextMenuRequested(const QPoint&)'), QPoint(50, i*5 + j - 1))
QTreeWidget.keyPressEvent(self, event)
def item_changed(self, item, column):
'''Called only when the text actually changes'''
# Only pass user edits to item_edited()
if item == self.editing[0] and column == self.editing[1]:
self.item_edited(item, column, self.editing[2])
def permit_edit(self, item, column):
return (column in self.editable_columns
and self.on_permit_edit(item, column))
def item_edited(self, item, column, prior):
def on_permit_edit(self, item, column):
return True
def on_activated(self, item, column):
if self.permit_edit(item, column):
self.editItem(item, column)
else:
pt = self.visualItemRect(item).bottomLeft()
pt.setX(50)
self.emit(SIGNAL('customContextMenuRequested(const QPoint&)'), pt)
def createEditor(self, parent, option, index):
self.editor = QStyledItemDelegate.createEditor(self.itemDelegate(),
parent, option, index)
self.editor.connect(self.editor, SIGNAL("editingFinished()"),
self.editing_finished)
return self.editor
def editing_finished(self):
# Long-time QT bug - pressing Enter to finish editing signals
# editingFinished twice. If the item changed the sequence is
# Enter key: editingFinished, on_change, editingFinished
# Mouse: on_change, editingFinished
# This mess is the cleanest way to ensure we make the
# on_edited callback with the updated item
if self.editor:
(item, column, prior_text) = self.editing_itemcol
if self.editor.text() == prior_text:
self.editor = None # Unchanged - ignore any 2nd call
elif item.text(column) == prior_text:
pass # Buggy first call on Enter key, item not yet updated
else:
# What we want - the updated item
self.on_edited(*self.editing_itemcol)
self.editor = None
def on_edited(self, item, column, prior):
'''Called only when the text actually changes'''
key = str(item.data(0, Qt.UserRole).toString())
text = unicode(item.text(column))